Discussion about this post

User's avatar
Nathan Hannon's avatar

Now I want to see a game played on a Klein bottle.

To do the concept justice, you would need to make orientation meaningful. Perhaps something like a puzzle-platformer where your character has asymmetric abilities, so that you have to return to the same location in the opposite orientation to make progress.

Sniffnoy's avatar

So wait, what goes wrong if you try to do a projective plane instead by twisting both axes? Apparently something must, but I can't offhand think of what!

10 more comments...

No posts

Ready for more?